Elder scrolls 3: Morrowind Xbox 360 Cheats. To activate these Xbox 360 cheats, hit the B button to bring the menu screen. Use the left trigger (LT) and right trigger (RT) buttons to access the stats menu. Then follow the below steps to restore Magicka, Fatigue and Health with these easy Elder Scrolls 3: Morrowind Xbox cheats: Full Magicka. The best and largest selection of Xbox 360 cheats, Xbox 360 codes, Xbox 360 cheat codes, Xbox 360 secrets, Xbox 360 hints, Xbox 360 tips, Xbox 360 tricks, Xbox 360 strategy guides, Xbox 360 FAQs, Xbox 360 unlockables, Xbox 360 passwords, Xbox 360 cheatcodes, Xbox360 cheats. Unlimited Gold Glitch Skyrim From: MalavarTCOne. Thanks to MalavarTCOne that found this glitch. You get an unlimited supply of 'Doors of Oblivion' which are valued at 50 Gold, you can sell them and come back to the skeleton who will still have more to give.
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This trick requires dragons roaming around and being far enough in the Dark Brotherhood to have Shadowmere. When you find where a dragon is located, Fast Travel there so Shadowmere can be with you. Start the battle with the dragon. Do not worry when the dragon goes after Shadowmere, as Shadowmere is invincible and will fight and eventually will kill the dragon for you. Use the Bound Swords spell as described above and it will have the same outcome.
While traversing any dungeon, or any areas with doors for that matter, instead of sneaking around and silently taking out opponents, get their attention and run into any room that has a door. In their pursuit of you, your opponent will give chase all the way up to the door, and will remain on the other side. It might take a minute or so, but the 5 points of poison damage will wear your enemy down through the door and kill them. They might open the door once or twice themselves, but just shut it again and stand close to the door.
1. Five Grand Soul Gems filled with Grand Souls. Grand Souls can be taken from mammoths or bought. 2. Fortify Alchemy Enchantment. 3. Helmet, gloves/bracers, two rings, and a necklace 4. The ingredients for Fortify Restoration potions: Abecean Longfins, Cyrodilic Spadetails, Salt Piles. The fish can be obtained easily by swimming around Goldenglow Estate near Riften. Collect as many of these as you can, at least ten to fifteen of each ingredient. 5. Ingredients for a Fortify Enchanting potion: Snowberries, Spriggan Sap, Hagraven Claw, Blue Butterfly Wing. Start by enchanting your helmet, gloves, one of the rings, and the necklace with Fortify Alchemy using the Grand Soul Gems. It works best if your Enchanting is at 100 with five perks in Enchanter. Equip the newly fortified equipment. Go to an alchemy lab and create a potion of Fortify Restoration. Exit and drink the potion. Without exiting the menu, go to 'Apparel', unequip, then re-equip the gear. Then, create another Fortify Restoration potion. Drink it, unequip, and re-equip the gear until you can craft very strong Fortify Restorations (in the millions of percent). If you go too high the potions will start getting negative numbers. Do not drink those or the game will glitch. When you are satisfied with the strength of your potions, drink one, then craft a Fortify Enchanting potion. Go to an Arcane Enchanter, drink your Fortify Enchanting potion, and enchant the remaining ring with Fortify Alchemy. This negates the need to repeat this process. Then, go to any apothecary and buy a Giants Toe and some Wheat. Wearing your ring craft, a potion using these two ingredients. You should get a massive increase in Alchemy. It will be worth hundreds of thousands of Septim. No merchant has that kind of money, however sell it for whatever they have and your Speech will rise to 100. If not, make another potion and repeat. After your Speech is leveled, add perks until you get to the 'Invest' perk. Go to the Riverwood trader and invest in him. Go outside and wait 48 hours. Return, and he will have 10,000 Septim. Sell him a potion to get all his gold. Go outside, and wait 48 hours. Return and sell him a potion to get all his gold. Repeat this as many times as desired. It is possible to make over 100,000 Septim in ten minutes work in exchange for the cost of making the potions.
With about 5,000 gold, start in Whiterun and buy all of the Leather Strips and Iron Ingots from both blacksmiths (the one at the entrance and one at Skyforge if joined the companions). Forge Iron Daggers until you run out of materials. Fast Travel to Solitude (or Carriage Ride if not discovered) and do the same thing there with the Solitude blacksmith. Fast Travel back to Whiterun and both blacksmiths will have replenished their supplies of Iron Ingots and Leather Strips. With about 5,000 gold and selling the daggers, you can upgrade Smithing from level 26 to level 100 in about one or two hours and have full dragon gear. You do not have to worry about not increasing your other stats, as you can just save perks and use them whenever.
Note: This trick will also help you gain weapon experience. While doing the Molag Bal quest, and after you save the priest, go to the shrine. When he gets trapped in the cage, crouch behind him and hit him with the weapon of your choice. Note: Spells may also work too. He will heal quite fast, and he is invincible until he submits and you are forced to kill him for the Daedric lord. Note: Using spells will turn it into a real fight and your follower may become aggressive. However, it can still raise your Destruction level. Note: This trick will also help you gain one handed weapon experience. When you reach the part in the tutorial where you choose to enter the keep with either Hadvar or Ralof, choose Hadvar. When you are told to take the armor from the chest, do not. Instead, take one of the swords hanging from the wall and sneak up behind Hadvar, who should be facing the gate blocking your way. While in sneak mode and undetected, hit him with your sword. This should grant a 3x bonus to your damage as it is a sneak attack, and will add a great deal to your sneaking skill. Walk away, then creep back up on him to perform another attack. After reaching about level 30 in Sneak, you can simply remain crouched behind him and hit him about every 7 seconds for a sneak attack bonus. In a relatively short time you can maximize your Sneak skill, while also increasing your one handed weapon skill. To raise your one handed weapon skill faster, stand behind him while not in sneak mode and constantly bash him. When his health runs out and he falls to the floor, allow him to stand up before hitting him again. You could, after maxing both sneak and one handed, exit the tutorial near level 40. Note: Wait until your armor and weapons are of a higher grade before entering the level up menu or the enemies will be much tougher than you.
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Note: If you complete Mercer Frey's 'Scoundrel's Folly' quest, he asks you to join him in another quest. When you accept it you will now have four members in your team. You can travel to do quests with all four members, and when in battle your squad increases to seven with conjuration abilities.
Now you can save that perk that you were going to put in Master Trader and use it in something more combustible like Master Destruction.
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It's been five years since Bethesda has rolled out a proper Elder Scrolls title. Sure, Oblivion got a couple of expansion packs in 2006 and 2007, but hardcore fans have been defacing the internet with their impatience for years. https://brownstreams430.weebly.com/game-cheats-for-big-capitalist.html. Luckily, the folks over at Bethesda have finally slapped the shrink wrap on the fifth installment of the Elder Scrolls franchise, and I got a chance to sit down and play.
Now, I know that you Skyrim fans have hundreds of questions. Are the graphics great? Is it anything like Fallout 3? Is the combat system better than Oblivion? Will it have tons of bugs? Are the controls often frustrating?
And the answer to all of these questions is yes. But let me explain.
Let's just get this out of the way right off the bat; this game is massive. In fact, even when I look at the word 'massive,' it feels descriptively inadequate. Bethesda definitely knows how to pack content all the way to the edges of the disk. In the world of Skyrim, thousands of NPCs are waiting to have dozens of conversations each. Some of these conversations will result in new subplots, while others are just made up of quirky small talk. This week, Skyrim director, Todd Howard, told Wired magazine that this title would effectively have an unlimited replay value: 'The vibe of the game is that it's something that you can play forever,' he said.
And, for the record, this almost seems like an understatement.
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In essence, there are an unending number of plots and subplots to be played. So, one player might run into a blacksmith who will ask them to collect some materials for smelting, while another might find a merchant who will ask them to hunt bandits. Either way, every player who picks up a copy of Skyrim will have a completely different questing experience.
But I'm not actually sure if this is a good thing. See, all of these arcs are generated by Skyrim's Radiant quest system. This system is responsible for randomly generating tasks based on your in-game progress. And, while this is quite a technological accomplishment, it results in some terribly repetitive gameplay. Most of these subplots follow the 'go here, get this, come back' sequence. So, even though it's possible to play unlimited hours of Skyrim, it's going to feel like you're playing many of the same quests repeatedly. However, if you're the type of person who's going to complain about repetitive gameplay, you're probably not playing a lot of RPGs anyway.
The main storyline, however, is a bit more static. Your character wakes up in the back of a prison cart on the way to his own beheading. You have a friendly chat with the other prisoners and then it's off to the chopping block. This opening sequence weaves a bit of instructional storytelling together with the character setup. When you're asked who you are, you're given the opportunity to name your character and customize his/her appearance. Eventually, I landed on the Argonian race. My selection wasn't based on any specific gameplay issues, but because the Argonians are a race of lizard people, and lizard people are badass—just ask James T Kirk of the starship Enterprise.
However, the choices that you make when customizing your character will have an effect on your overall experience and NPC interaction. (It seems that there might be a bit of racism directed at the Argonian people from certain folk within Skyrim society.) Either way, by the time you're about to get your head cut off, you should be pretty familiar with the gameplay. But before the executioner has a chance to dirty his axe with the inside of your neck, a terrifying dragon shows up and breathes fire on everyone.
At this point, I have the unfortunate duty to tell you that Bethesda is still in the business of releasing only semi-functional games. The developer has become famous for putting out bug-filed titles and never really getting around to fixing them. And they're keeping the streak alive in Skyrim.
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During the dragon sequence, which isn't even 30 minutes into the game, I managed to skip ahead in the event order and crash the entire world. I could wander around and poke at the NPCs, but I was no longer able to interact with anyone or complete the quest. Eventually, I had to restart the level, re-customize my character and relive the torture of my almost beheading.
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